Tuesday, May 17, 2011

The Death of the Arcade

This week I found myself going to an arcade with a four year old. As soon as I walked through the door I had flashbacks to the 80’s, when arcades ruled. Children dumpped their coins into the latest video games, and roamed the arcades claiming high scores. Young social lives formed around these places. THIS used to be the place to be, but what I saw an empty arcade full of flashing lights. Regardless of the other factors contributing to the desolate scene- the impressoin had already been made. Arcade games have been replaced- the industry has moved on.

I walked around to see what games the few people (mostly hidden in the corners) were playing. Shooting games, driving games, allmost all multiplayer inherently, like racing. I started to think more about the endangered arcade game, and the future of gaming. I began to trace the steps from this place to where we are today. I thought of the children that bought an Atari/Nintendo/Sega Genesis/Neo Geo/Jaguart 64… Then everyone realized that not having to put coins in meant you needed more games. So the industry made games as fast as they could- regardless of quality. Multiplayer emerged as an important aspect, but adding controlers was nothing in the face of the mother of all platforms- the internet. Even consoles have been forced to incorporate online gameplay. Gamers are no longer satisfied being the best on the block. They want to compare their scores the the best the PLANET has to offer.

What started with kids looking over their shoulder to keep the high score in Donkey Kong, has grown and grown and broken barriers that nobody knew were barriers. Found ways to draw people together, and draw people in with all sorts of new gameplay. The better this interaction between people- the more successful modern titles are.
So what conclusions did I draw from all of this? The mobile gaming industry is flooded with over 40,000 titles… it might pay the bills to make poor quality games, but the winners in the mobile industry will innovate and find new ways to bring people together. A well made, well thought out game, that brings people together in fun new ways- a recipie for mobile gaming success!

(now I just have to make http://www.zombieapocalypsemobile.com to have all those things)

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